3d Models - 52 BC, Caesar´s Siege Of Alesia
He holds historical figures, but the row is missing on this? You want a unique battlefield, perhaps even a special assessment to provide reconstruct the scene of the story? From now on you have the possibility with this sentence make something unique.
More info and download link for 3d Models - 52 BC, Caesar´s Siege Of Alesia
More info and download link for 3d Models - 52 BC, Caesar´s Siege Of Alesia
These buildings, which can be seen here, were in a model that Caesar's legions invaded Gaul are created. 52 BC, Caesar's legions were ready for the battle for the strong Gallic Alesia strength to conquer. In this game you can re-create the historic site of Alesia. The entire set was of the modular principle, which is, or what that you create objects if you use a different scene each time.
What is Included
52 BC, Caesar´S Siege Of Alesia (.PP2 And .OBJ)
4 Tents
1 Tent, Sleeping Blanket
3 Unique Corner - Palisades
3 Unique Towers (1X Battle Tower - 3 Floors High, 1 Palisade Tower - 2 Floors High, 1 Patrol Tower - 1 Floor High)
1 Unique Gate (Doors Open / Close)
4 Gate Groups (Gate With Battle Towers, Palisade Towers, Patrol Towers And Gate With Towers Under Heavy Attack)
8 Terrains
6 Unique Palisades (1 Floor High)
2 Unique Destroyed Palisades (1 Floor High)
4 Palisades Under Attack (1 Floor High)
13 Unique Spikewalls (For Terrain)
3 Unique Frontwalls (For Running Digs In Frontline)
2 Unique Destroyed Frontwalls (For Running Digs In Frontline)
1 Palisade Ladder (1 Floor High)
2 'Many' Flying Arrows
1 Single Arrow
2 Lights
1 Light Reset
8 Cameras For Scene 'Palisades Under Attack'
1 Scene 'Palisades Under Attack'
2 Scene '!Simply Placed'
The Whole Set Was Created By The Modular Principle, You Can Put Whatever You Want, It Always Comes Out Something Else.
Textures Include:
53 Texture Bump and Transparent Maps (183 x 275 to 3000 x 3000)