3d Models Art Zone present Ultra Genesis Studio Vol 1 - Iray Box Lights by Daz Originals and RuntimeDNA.
Welcome to the first installment of Ultra-Genesis Studio - Box Lights! So what's the story? It is on light. With DAZ Studio Iray made, we now have the ability to make physics-based environments. Ok, but what does that mean? Well, it means we can not accept the light in the real world - with the right tools and set-up, we can reproduce the lighting of the real world. In this volume of the workshop, we will explore in the style studio lighting area lighting, signage, reflectors / light bouncy castles and much more!
The basis of this package is the mesh of light - mesh lights differ from normal 3D-based lights that they have a physical presence in the scene and no light emitted by the following rules Iray physically based rendering engine ( PBR). Do not go into a long discourse on the physics of light, but it allows us to use the mesh lighting, found to create the types and kinds of lighting in the real world. For example, consider a light bulb lit - light is projected through the light, so that it practically move in all directions. Now if you were to put a shadow on the lamp with many of the bulbs would be blocked softened. It is this type of interaction, such a tool useful to mesh-based lighting to make access.
mesh lights in the package are around the lighting design is based box - a box shape with a light source (or emitter) in the database. Genesis Ultra Light Box has a collection of morphs form to change, control the amount of light allowed to escape from the box, and change the overall style of light essentially.
For more informations click here -Ultra Genesis Studio Vol 1 - Iray Box Lights by Daz Originals and RuntimeDNA.